Showing posts with label software. Show all posts
Showing posts with label software. Show all posts

Tuesday, August 2, 2016

5 Quotes That Will Make You Question Your Marketing Strategy




Marketing fuels spectacular business growth, and great marketing matters today more than ever. The world of marketing has been disrupted by the transition to digital, empowering marketers with new tools, opportunities, and innovation.
Who better to discuss this topic than the author of 18 books, a keynote speaker, and marketing disruptor himself, Seth Godin. I had the pleasure of seeing Seth speak at Sales Machine back in June, and was magnetized by his words of tribes and purple cows juxtaposed with floor to ceiling visuals. The conversation went from the big, bold stage to the small and intimate studio setting in a recent Series Pass, where Tiffani Bova sat down with Seth for a live webcast.
Inspiration continued into this webcast, which addressed the topics and conversations that impact today’s marketers. Here’s a quick look at five Seth Godin quotes, explained.

1. “You can't buy mass anymore. It's not for sale, and if it is, you can't afford it.”

Back in the Mad Men days, TV ads were dramatically underpriced. If you bought a lot of TV ads, you were going to make a profit. As Seth Godin states, “All of the famous brands in our lives are not famous because they're better. They're famous because they bought a lot of TV.”
In the 90s through today, we’ve witnessed a giant splintering effect, where the number of options and offerings is endless. “The number of movies that Netflix offers, or the number of songs that iTunes offers, is more than all of the products sold in the old days by the Blockbusters and the Tower Records of the world,” says Seth.
Bonus app for marketing: Get B2B marketing attribution with Bizible, which helps you make the best marketing decisions. Bizible integrates with all online marketing channels including AdWords, social, retargeting, plus Salesforce campaigns for effective marketing attribution and measurement.

2. “Attention: Once it's gone, it's used up forever.” 

Now that companies are able to reach their audience in different ways, marketers have to be much more respectful of people’s time, and thoughtful about what’s truly the right thing to do. “When we sell a product that hurts someone, that's our responsibility. When we spam people, that’s our responsibility. When we promise one thing and give another, that’s our responsibility,” states Seth. “These are all our responsibility, our option, our choice.”
Great marketing can get attention, but just because you can, doesn’t always mean you should. There is a race for attention, but the most touchpoints don't always equal attention. It must be coupled with trust. “When you have attention and trust, then you can make connection and transaction,” shares Seth. “But if you're blowing the trust just to get attention, you're polluting the river we all drink from.” 

3. “It's not about finding people for your products. It's about finding products for your people.”

It’s human nature to organize. We find a tribe. We connect with a tribe. We listen to the tribe. We tell stories that spread, and then we repeat the cycle. As Seth states, marketing's job is a simple seven-word sentence:
People like us, do things like this.
“If you understand that people like you buy certain products, it’s easier to say yes. If you understand that teenagers like us, buy shoes like this, then it's much easier to go buy it there. The idea of getting the tribe to clap in unison is what marketers do,” says Seth.

4. “Do one thing: Overcome fear.” 

Fear comes from the unknown. If you know everything you need to know to buy, then there is no fear. If you’re wary, salespeople seek to address your fears. “Why are some things easier to sell than others? Because some customers are less afraid than other customers. Why are they less afraid? Because marketing has done its job,” says Seth.
Salespeople need to be there to teach, to inform, to a console, and to encourage people to do that thing that makes them nervous. That thing? According to Seth, “It’s to say yes. People are afraid to say yes. Yes feels riskier than no. Salespeople are in the yes business.”
Bonus app for sales: Change your team’s behavior with ThinkSmartOne, an automated motivation software for Salesforce to motivate salespeople with incentives and gamification. You can encourage your team to accelerate sales, input correct and relevant data in Salesforce, improve security awareness and training, manage your reward budget, and collaborate with other teams (including marketing) worldwide.

5. “Almost everything that happens, happens in our head. Get those big ideas out of your head and into action.”

The story we tell ourselves is the perception we have of how we want to be perceived in the world. If we stick to the status quo, if we’re the cog in the wheel, big change won’t happen. If you focus on what the company wants, then you’re not focusing on what your audience wants. Your audience wants their problem solved. “Solve my problem in a new way, a better way, an interesting way. Give me joy, give me meaning, give me the connection. That's what consumers are paying for now,” states Seth. “That's why in a survey of teenagers they found the typical American teenager would rather have a smartphone than a car.”
According to Seth, the place to start taking action is with your boss. This is the person who is going to support you. Find a boss who will let you share your ideas and try new things.

Monday, April 11, 2016

7 Tools to Help Your Internet Marketing Efforts




The difference between a beginner Internet marketer and a proficient one is, on the one hand, in experience, and on the other hand, in the tools they use. And while experience can only be obtained through continuous work and study of the market, tools are what you can get right now. Here are some with which you should start.

1. Google Alerts

Good old Google Alerts may look unassuming, but it is still one of the best tools for tracing the mentions of your or your competitor’s brand name. RSS may not be as popular as it has been several years ago, but it is nonetheless a simple, reliable and completely free way of keeping track of developments in your industry, and with careful choice of keywords you can gain a lot of insights from this simple tool.

2. DA Checker

Whether you want to check the results of your latest advertising campaign or decide if this or that website is worth cooperating with, knowing the resource’s authority is always extremely helpful. Domain Authority Checker is exactly what it says on the tin – it determines the strength of a website’s presence in the Internet and, unlike many of its analogues, can be used completely free of charge.

3. Website Grader

Do you want to get a fast and reliable review of how strong the SEO of your website is? Then go no further, as Website Grader is one of the most popular and straightforward instruments available in this area of marketing.

4. Hootsuite

Social media may be a major power in modern marketing, and their importance seems to be on the rise. Unfortunately, managing all your social media accounts, updating them, reviewing what others are saying and so on tends to eat up inordinate amounts of your time that you could use for more productive purposes.Hootsuite is a free tool that allows you to comfortably manage all your social media accounts, speeds up the process of posting and lets you review everything from a single interface.

5. Phrase Builder

Phrase Builder may look a bit ugly, but it is truly indispensable when you need a plenty of related keyword ideas and don’t have time to think them up ‘manually’. You simply define certain input criteria, and the tool will generate the list of keywords and phrases.

6. UberSuggest

UberSuggest is one of the most popular tools used by PPC marketers, and for a good reason. In many respects, it is similar to other suggestion tools, but there are a few differences, such as foreign language support and a lot of small details that add up to better and more flexible functionality.

7. Five Second Test

It is often said that what a user sees within five seconds after visiting your site defines whether he is going to stay or leave.  Five Second Test allows you to check how much your website is attuned to this idea: it shows you what the visitor sees, what he is likely to miss and what he is likely to remember.
Using these tools won’t turn you into a pro in a blink of an eye, but it will certainly increase your effectiveness as an online marketer – and quickly!

Thursday, March 3, 2016

The 18 Mistakes That Kill Startups





In the Q & A period after a recent talk, someone asked what made startups fail. After standing there gaping for a few seconds I realized this was kind of a trick question. It's equivalent to asking how to make a startup succeed—if you avoid every cause of failure, you succeed—and that's too big a question to answer on the fly.

Afterwards I realized it could be helpful to look at the problem from this direction. If you have a list of all the things you shouldn't do, you can turn that into a recipe for succeeding just by negating. And this form of list may be more useful in practice. It's easier to catch yourself doing something you shouldn't than always to remember to do something you should.[1]

In a sense there's just one mistake that kills startups: not making something users want. If you make something users want, you'll probably be fine, whatever else you do or don't do. And if you don't make something users want, then you're dead, whatever else you do or don't do. So really this is a list of 18 things that cause startups not to make something users want. Nearly all failure funnels through that.

1. Single Founder

Have you ever noticed how few successful startups were founded by just one person? Even companies you think of as having one founder, like Oracle, usually turn out to have more. It seems unlikely this is a coincidence.

What's wrong with having one founder? To start with, it's a vote of no confidence. It probably means the founder couldn't talk any of his friends into starting the company with him. That's pretty alarming, because his friends are the ones who know him best.

But even if the founder's friends were all wrong and the company is a good bet, he's still at a disadvantage. Starting a startup is too hard for one person. Even if you could do all the work yourself, you need colleagues to brainstorm with, to talk you out of stupid decisions, and to cheer you up when things go wrong.

The last one might be the most important. The low points in a startup are so low that few could bear them alone. When you have multiple founders, esprit de corps binds them together in a way that seems to violate conservation laws. Each thinks "I can't let my friends down." This is one of the most powerful forces in human nature, and it's missing when there's just one founder.

2. Bad Location

Startups prosper in some places and not others. Silicon Valley dominates, then Boston, then Seattle, Austin, Denver, and New York. After that there's not much. Even in New York the number of startups per capita is probably a 20th of what it is in Silicon Valley. In towns like Houston and Chicago and Detroit it's too small to measure.

Why is the falloff so sharp? Probably for the same reason it is in other industries. What's the sixth largest fashion center in the US? The sixth largest center for oil, or finance, or publishing? Whatever they are they're probably so far from the top that it would be misleading even to call them centers.

It's an interesting question why cities become startup hubs, but the reason startups prosper in them is probably the same as it is for any industry: that's where the experts are. Standards are higher; people are more sympathetic to what you're doing; the kind of people you want to hire want to live there; supporting industries are there; the people you run into in chance meetings are in the same business. Who knows exactly how these factors combine to boost startups in Silicon Valley and squish them in Detroit, but it's clear they do from the number of startups per capita in each.

3. Marginal Niche

Most of the groups that apply to Y Combinator suffer from a common problem: choosing a small, obscure niche in the hope of avoiding competition.

If you watch little kids playing sports, you notice that below a certain age they're afraid of the ball. When the ball comes near them their instinct is to avoid it. I didn't make a lot of catches as an eight year old outfielder, because whenever a fly ball came my way, I used to close my eyes and hold my glove up more for protection than in the hope of catching it.

Choosing a marginal project is the startup equivalent of my eight year old strategy for dealing with fly balls. If you make anything good, you're going to have competitors, so you may as well face that. You can only avoid competition by avoiding good ideas.

I think this shrinking from big problems is mostly unconscious. It's not that people think of grand ideas but decide to pursue smaller ones because they seem safer. Your unconscious won't even let you think of grand ideas. So the solution may be to think about ideas without involving yourself. What would be a great idea for someone else to do as a startup?

4. Derivative Idea

Many of the applications we get are imitations of some existing company. That's one source of ideas, but not the best. If you look at the origins of successful startups, few were started in imitation of some other startup. Where did they get their ideas? Usually from some specific, unsolved problem the founders identified.

Our startup made software for making online stores. When we started it, there wasn't any; the few sites you could order from were hand-made at great expense by web consultants. We knew that if online shopping ever took off, these sites would have to be generated by software, so we wrote some. Pretty straightforward.

It seems like the best problems to solve are ones that affect you personally. Apple happened because Steve Wozniak wanted a computer, Google because Larry and Sergey couldn't find stuff online, Hotmail because Sabeer Bhatia and Jack Smith couldn't exchange email at work.

So instead of copying the Facebook, with some variation that the Facebook rightly ignored, look for ideas from the other direction. Instead of starting from companies and working back to the problems they solved, look for problems and imagine the company that might solve them. [2] What do people complain about? What do you wish there was?

5. Obstinacy

In some fields the way to succeed is to have a vision of what you want to achieve, and to hold true to it no matter what setbacks you encounter. Starting startups is not one of them. The stick-to-your-vision approach works for something like winning an Olympic gold medal, where the problem is well-defined. Startups are more like science, where you need to follow the trail wherever it leads.

So don't get too attached to your original plan, because it's probably wrong. Most successful startups end up doing something different than they originally intended—often so different that it doesn't even seem like the same company. You have to be prepared to see the better idea when it arrives. And the hardest part of that is often discarding your old idea.

But openness to new ideas has to be tuned just right. Switching to a new idea every week will be equally fatal. Is there some kind of external test you can use? One is to ask whether the ideas represent some kind of progression. If in each new idea you're able to re-use most of what you built for the previous ones, then you're probably in a process that converges. Whereas if you keep restarting from scratch, that's a bad sign.

Fortunately there's someone you can ask for advice: your users. If you're thinking about turning in some new direction and your users seem excited about it, it's probably a good bet.

6. Hiring Bad Programmers

I forgot to include this in the early versions of the list, because nearly all the founders I know are programmers. This is not a serious problem for them. They might accidentally hire someone bad, but it's not going to kill the company. In a pinch they can do whatever's required themselves.

But when I think about what killed most of the startups in the e-commerce business back in the 90s, it was bad programmers. A lot of those companies were started by business guys who thought the way startups worked was that you had some clever idea and then hired programmers to implement it. That's actually much harder than it sounds—almost impossibly hard in fact—because business guys can't tell which are the good programmers. They don't even get a shot at the best ones, because no one really good wants a job implementing the vision of a business guy.

In practice what happens is that the business guys choose people they think are good programmers (it says here on his resume that he's a Microsoft Certified Developer) but who aren't. Then they're mystified to find that their startup lumbers along like a World War II bomber while their competitors scream past like jet fighters. This kind of startup is in the same position as a big company, but without the advantages.

So how do you pick good programmers if you're not a programmer? I don't think there's an answer. I was about to say you'd have to find a good programmer to help you hire people. But if you can't recognize good programmers, how would you even do that?

7. Choosing the Wrong Platform

A related problem (since it tends to be done by bad programmers) is choosing the wrong platform. For example, I think a lot of startups during the Bubble killed themselves by deciding to build server-based applications on Windows. Hotmail was still running on FreeBSD for years after Microsoft bought it, presumably because Windows couldn't handle the load. If Hotmail's founders had chosen to use Windows, they would have been swamped.

PayPal only just dodged this bullet. After they merged with X.com, the new CEO wanted to switch to Windows—even after PayPal cofounder Max Levchin showed that their software scaled only 1% as well on Windows as Unix. Fortunately for PayPal they switched CEOs instead.

Platform is a vague word. It could mean an operating system, or a programming language, or a "framework" built on top of a programming language. It implies something that both supports and limits, like the foundation of a house.

The scary thing about platforms is that there are always some that seem to outsiders to be fine, responsible choices and yet, like Windows in the 90s, will destroy you if you choose them. Java applets were probably the most spectacular example. This was supposed to be the new way of delivering applications. Presumably it killed just about 100% of the startups who believed that.

How do you pick the right platforms? The usual way is to hire good programmers and let them choose. But there is a trick you could use if you're not a programmer: visit a top computer science department and see what they use in research projects.

8. Slowness in Launching

Companies of all sizes have a hard time getting software done. It's intrinsic to the medium; software is always 85% done. It takes an effort of will to push through this and get something released to users. [3]

Startups make all kinds of excuses for delaying their launch. Most are equivalent to the ones people use for procrastinating in everyday life. There's something that needs to happen first. Maybe. But if the software were 100% finished and ready to launch at the push of a button, would they still be waiting?

One reason to launch quickly is that it forces you to actuallyfinish some quantum of work. Nothing is truly finished till it's released; you can see that from the rush of work that's always involved in releasing anything, no matter how finished you thought it was. The other reason you need to launch is that it's only by bouncing your idea off users that you fully understand it.

Several distinct problems manifest themselves as delays in launching: working too slowly; not truly understanding the problem; fear of having to deal with users; fear of being judged; working on too many different things; excessive perfectionism. Fortunately you can combat all of them by the simple expedient of forcing yourself to launch something fairly quickly.

9. Launching Too Early

Launching too slowly has probably killed a hundred times more startups than launching too fast, but it is possible to launch too fast. The danger here is that you ruin your reputation. You launch something, the early adopters try it out, and if it's no good they may never come back.

So what's the minimum you need to launch? We suggest startups think about what they plan to do, identify a core that's both (a) useful on its own and (b) something that can be incrementally expanded into the whole project, and then get that done as soon as possible.

This is the same approach I (and many other programmers) use for writing software. Think about the overall goal, then start by writing the smallest subset of it that does anything useful. If it's a subset, you'll have to write it anyway, so in the worst case you won't be wasting your time. But more likely you'll find that implementing a working subset is both good for morale and helps you see more clearly what the rest should do.

The early adopters you need to impress are fairly tolerant. They don't expect a newly launched product to do everything; it just has to do something.

10. Having No Specific User in Mind

You can't build things users like without understanding them. I mentioned earlier that the most successful startups seem to have begun by trying to solve a problem their founders had. Perhaps there's a rule here: perhaps you create wealth in proportion to how well you understand the problem you're solving, and the problems you understand best are your own.[4]

That's just a theory. What's not a theory is the converse: if you're trying to solve problems you don't understand, you're hosed.

And yet a surprising number of founders seem willing to assume that someone, they're not sure exactly who, will want what they're building. Do the founders want it? No, they're not the target market. Who is? Teenagers. People interested in local events (that one is a perennial tarpit). Or "business" users. What business users? Gas stations? Movie studios? Defense contractors?

You can of course build something for users other than yourself. We did. But you should realize you're stepping into dangerous territory. You're flying on instruments, in effect, so you should (a) consciously shift gears, instead of assuming you can rely on your intuitions as you ordinarily would, and (b) look at the instruments.

In this case the instruments are the users. When designing for other people you have to be empirical. You can no longer guess what will work; you have to find users and measure their responses. So if you're going to make something for teenagers or "business" users or some other group that doesn't include you, you have to be able to talk some specific ones into using what you're making. If you can't, you're on the wrong track.

11. Raising Too Little Money

Most successful startups take funding at some point. Like having more than one founder, it seems a good bet statistically. How much should you take, though?

Startup funding is measured in time. Every startup that isn't profitable (meaning nearly all of them, initially) has a certain amount of time left before the money runs out and they have to stop. This is sometimes referred to as runway, as in "How much runway do you have left?" It's a good metaphor because it reminds you that when the money runs out you're going to be airborne or dead.

Too little money means not enough to get airborne. What airborne means depends on the situation. Usually you have to advance to a visibly higher level: if all you have is an idea, a working prototype; if you have a prototype, launching; if you're launched, significant growth. It depends on investors, because until you're profitable that's who you have to convince.

So if you take money from investors, you have to take enough to get to the next step, whatever that is. [5] Fortunately you have some control over both how much you spend and what the next step is. We advise startups to set both low, initially: spend practically nothing, and make your initial goal simply to build a solid prototype. This gives you maximum flexibility.

12. Spending Too Much

It's hard to distinguish spending too much from raising too little. If you run out of money, you could say either was the cause. The only way to decide which to call it is by comparison with other startups. If you raised five million and ran out of money, you probably spent too much.

Burning through too much money is not as common as it used to be. Founders seem to have learned that lesson. Plus it keeps getting cheaper to start a startup. So as of this writing few startups spend too much. None of the ones we've funded have. (And not just because we make small investments; many have gone on to raise further rounds.)

The classic way to burn through cash is by hiring a lot of people. This bites you twice: in addition to increasing your costs, it slows you down—so money that's getting consumed faster has to last longer. Most hackers understand why that happens; Fred Brooks explained it in The Mythical Man-Month.

We have three general suggestions about hiring: (a) don't do it if you can avoid it, (b) pay people with equity rather than salary, not just to save money, but because you want the kind of people who are committed enough to prefer that, and (c) only hire people who are either going to write code or go out and get users, because those are the only things you need at first.


13. Raising Too Much Money

It's obvious how too little money could kill you, but is there such a thing as having too much?

Yes and no. The problem is not so much the money itself as what comes with it. As one VC who spoke at Y Combinator said, "Once you take several million dollars of my money, the clock is ticking." If VCs fund you, they're not going to let you just put the money in the bank and keep operating as two guys living on ramen. They want that money to go to work. [6] At the very least you'll move into proper office space and hire more people. That will change the atmosphere, and not entirely for the better. Now most of your people will be employees rather than founders. They won't be as committed; they'll need to be told what to do; they'll start to engage in office politics.

When you raise a lot of money, your company moves to the suburbs and has kids.

Perhaps more dangerously, once you take a lot of money it gets harder to change direction. Suppose your initial plan was to sell something to companies. After taking VC money you hire a sales force to do that. What happens now if you realize you should be making this for consumers instead of businesses? That's a completely different kind of selling. What happens, in practice, is that you don't realize that. The more people you have, the more you stay pointed in the same direction.

Another drawback of large investments is the time they take. The time required to raise money grows with the amount. [7]When the amount rises into the millions, investors get very cautious. VCs never quite say yes or no; they just engage you in an apparently endless conversation. Raising VC scale investments is thus a huge time sink—more work, probably, than the startup itself. And you don't want to be spending all your time talking to investors while your competitors are spending theirs building things.

We advise founders who go on to seek VC money to take the first reasonable deal they get. If you get an offer from a reputable firm at a reasonable valuation with no unusually onerous terms, just take it and get on with building the company. [8] Who cares if you could get a 30% better deal elsewhere? Economically, startups are an all-or-nothing game. Bargain-hunting among investors is a waste of time.

14. Poor Investor Management

As a founder, you have to manage your investors. You shouldn't ignore them, because they may have useful insights. But neither should you let them run the company. That's supposed to be your job. If investors had sufficient vision to run the companies they fund, why didn't they start them?

Pissing off investors by ignoring them is probably less dangerous than caving in to them. In our startup, we erred on the ignoring side. A lot of our energy got drained away in disputes with investors instead of going into the product. But this was less costly than giving in, which would probably have destroyed the company. If the founders know what they're doing, it's better to have half their attention focused on the product than the full attention of investors who don't.

How hard you have to work on managing investors usually depends on how much money you've taken. When you raise VC-scale money, the investors get a great deal of control. If they have a board majority, they're literally your bosses. In the more common case, where founders and investors are equally represented and the deciding vote is cast by neutral outside directors, all the investors have to do is convince the outside directors and they control the company.

If things go well, this shouldn't matter. So long as you seem to be advancing rapidly, most investors will leave you alone. But things don't always go smoothly in startups. Investors have made trouble even for the most successful companies. One of the most famous examples is Apple, whose board made a nearly fatal blunder in firing Steve Jobs. Apparently even Google got a lot of grief from their investors early on.

15. Sacrificing Users to (Supposed) Profit

When I said at the beginning that if you make something users want, you'll be fine, you may have noticed I didn't mention anything about having the right business model. That's not because making money is unimportant. I'm not suggesting that founders start companies with no chance of making money in the hope of unloading them before they tank. The reason we tell founders not to worry about the business model initially is that making something people want is so much harder.

I don't know why it's so hard to make something people want. It seems like it should be straightforward. But you can tell it must be hard by how few startups do it.

Because making something people want is so much harder than making money from it, you should leave business models for later, just as you'd leave some trivial but messy feature for version 2. In version 1, solve the core problem. And the core problem in a startup is how to create wealth (= how much people want something x the number who want it), not how to convert that wealth into money.

The companies that win are the ones that put users first. Google, for example. They made search work, then worried about how to make money from it. And yet some startup founders still think it's irresponsible not to focus on the business model from the beginning. They're often encouraged in this by investors whose experience comes from less malleable industries.

It is irresponsible not to think about business models. It's just ten times more irresponsible not to think about the product.

16. Not Wanting to Get Your Hands Dirty

Nearly all programmers would rather spend their time writing code and have someone else handle the messy business of extracting money from it. And not just the lazy ones. Larry and Sergey apparently felt this way too at first. After developing their new search algorithm, the first thing they tried was to get some other company to buy it.

Start a company? Yech. Most hackers would rather just have ideas. But as Larry and Sergey found, there's not much of a market for ideas. No one trusts an idea till you embody it in a product and use that to grow a user base. Then they'll pay big time.

Maybe this will change, but I doubt it will change much. There's nothing like users for convincing acquirers. It's not just that the risk is decreased. The acquirers are human, and they have a hard time paying a bunch of young guys millions of dollars just for being clever. When the idea is embodied in a company with a lot of users, they can tell themselves they're buying the users rather than the cleverness, and this is easier for them to swallow. [9]

If you're going to attract users, you'll probably have to get up from your computer and go find some. It's unpleasant work, but if you can make yourself do it you have a much greater chance of succeeding. In the first batch of startups we funded, in the summer of 2005, most of the founders spent all their time building their applications. But there was one who was away half the time talking to executives at cell phone companies, trying to arrange deals. Can you imagine anything more painful for a hacker? [10] But it paid off, because this startup seems the most successful of that group by an order of magnitude.

If you want to start a startup, you have to face the fact that you can't just hack. At least one hacker will have to spend some of the time doing business stuff.

17. Fights Between Founders

Fights between founders are surprisingly common. About 20% of the startups we've funded have had a founder leave. It happens so often that we've reversed our attitude to vesting. We still don't require it, but now we advise founders to vest so there will be an orderly way for people to quit.

A founder leaving doesn't necessarily kill a startup, though. Plenty of successful startups have had that happen. [11]Fortunately it's usually the least committed founder who leaves. If there are three founders and one who was lukewarm leaves, big deal. If you have two and one leaves, or a guy with critical technical skills leaves, that's more of a problem. But even that is survivable. Blogger got down to one person, and they bounced back.

Most of the disputes I've seen between founders could have been avoided if they'd been more careful about who they started a company with. Most disputes are not due to the situation but the people. Which means they're inevitable. And most founders who've been burned by such disputes probably had misgivings, which they suppressed, when they started the company. Don't suppress misgivings. It's much easier to fix problems before the company is started than after. So don't include your housemate in your startup because he'd feel left out otherwise. Don't start a company with someone you dislike because they have some skill you need and you worry you won't find anyone else. The people are the most important ingredient in a startup, so don't compromise there.

18. A Half-Hearted Effort

The failed startups you hear most about are the spectactular flameouts. Those are actually the elite of failures. The most common type is not the one that makes spectacular mistakes, but the one that doesn't do much of anything—the one we never even hear about, because it was some project a couple guys started on the side while working on their day jobs, but which never got anywhere and was gradually abandoned.

Statistically, if you want to avoid failure, it would seem like the most important thing is to quit your day job. Most founders of failed startups don't quit their day jobs, and most founders of successful ones do. If startup failure were a disease, the CDC would be issuing bulletins warning people to avoid day jobs.

Does that mean you should quit your day job? Not necessarily. I'm guessing here, but I'd guess that many of these would-be founders may not have the kind of determination it takes to start a company, and that in the back of their minds, they know it. The reason they don't invest more time in their startup is that they know it's a bad investment. [12]

I'd also guess there's some band of people who could have succeeded if they'd taken the leap and done it full-time, but didn't. I have no idea how wide this band is, but if the winner/borderline/hopeless progression has the sort of distribution you'd expect, the number of people who could have made it, if they'd quit their day job, is probably an order of magnitude larger than the number who do make it. [13]

If that's true, most startups that could succeed fail because the founders don't devote their whole efforts to them. That certainly accords with what I see out in the world. Most startups fail because they don't make something people want, and the reason most don't is that they don't try hard enough.

In other words, starting startups is just like everything else. The biggest mistake you can make is not to try hard enough. To the extent there's a secret to success, it's not to be in denial about that.

Thursday, February 18, 2016

4 things you can do to become a better manager today


 



Effectively managing people is difficult, and no one is born knowing how to do it.
Fortunately, management can be learned. We suggest following these four steps, which are simple, but time-tested:

1. Set appropriate goals.

Goal-setting is essential. It helps employees prioritize their activities and focus their efforts. When setting goals with employees, you should make sure that they are SMART goals (specific, measurable, action-oriented, realistically high, time and resource bound).
The goals must also be meaningful to the employee. Sufficient rewards for goal achievement and consequences for failure should be specified. This will ensure that the goal and what's needed to achieve it will rise to the top of the employees' "To Do" list.
Near the end of his life, H.L. Hunt, the self-made oil billionaire, was asked to name the requirements for success. He answered, "There are only two real requirements for success in life. The first requirement is deciding exactly what you want [setting goals]. Most people never get to that point. The second requirement is determining the price that will have to be paid to get it, and then resolving to pay that price."

2. Develop a plan to achieve the goals.

After setting goals with the employee, put together a plan to achieve them. To accomplish any individual goal, the employee will need to commit to a set of actions. A goal without an action plan is just a dream. It’s not real, and it’s not likely to happen.
Most people don’t understand how to break larger projects, goals or tasks down into actionable steps. As a manager, you can use your experience and knowledge to guide the employee. Keep the number of actions from becoming overwhelming by limiting them to what the employee can reasonably accomplish within two weeks. Set dates and even a deadline that makes sense, for when the employee will complete each action step. This will create the urgency necessary to complete the work in a timely manner.
Finally, holding a meeting that occurs at the same day and time each week will give you a mechanism for checking on progress and creating a natural deadline for your staff. The meeting can be as short as 15 minutes or as long as an hour, but should be comprised of three segments:
  • First segment: Have the employee report to you on his or her progress.
  • Second segment: Give the employee feedback and help him or her overcome obstacles that stand in the way.
  • Third segment: Set new actions, including dates and times for completion.

3. Empower the employee.

To maximize the probability that your employees achieve their goals, empower them. That means three things. First, you must properly train your workers to do the tasks necessary to achieve their goals. This includes giving the employee enough time to practice the new skills so that they become proficient.
Second, motivate your people. Rewards for success and consequences for failure should be specified. But keep in mind that an environment that relies solely on either rewards or consequences will create a dysfunctional culture: You will have employees who either become used to a country-club existence or live in fear of making mistakes. Neither is conducive to long-term productivity.
Finally, remove roadblocks that are within the company’s control. Make sure that people have the tools, equipment and information they need to do their jobs. Removing roadblocks also includes developing effective policies and procedures.

4. Assess performance and make adjustments.

Once the above three steps are complete, you will need to assess performance and make any necessary changes. We’re not talking about annual performance evaluations. A formal review may happen only once a year, but effective management requires assessing performance much more frequently.
For employees who are new to the organization or learning a new task, you may need to assess performance daily or perhaps even more frequently. Get away from your desk and computer screen and walk around the area where your employees work. Stop to talk and ask questions. Be available and interested.
Employees who have demonstrated competence may require only a weekly meeting to stay on track. But, in either case, you should take an active role in monitoring and commenting on performance, to benefit both the organization and the employee.
Managing people is difficult. It’s not an exact science, and there is no magic wand to ensure you always get it right. In fact, you won’t always get it right. Even outstanding managers make mistakes. The good news is that managing people well is a learned skill.
With work, you can improve your capability in this area. A concerted effort on your part is required. But if your company is going to thrive, your skills as a manager will be of paramount importance.
   Source : http://read.bi/1PSHvVI

Monday, February 15, 2016

Inbound Marketing: Concepts, History and Evolution



The term “Inbound Marketing” has become in recent years one of those words that everyone talks about but no one is entirely clear what it really means or where it came from.
Inbound Marketing The idea born in response to changes in consumer behavior that are no longer passive recipients and are no longer willing to allow advertising breaks from traditional media such as radio, television or newspaper.
The response to these changes is a new philosophy called Inbound Marketing marketing in which customers are which includes brands and interact with them in a consensual without unwanted interruptions occur.
It revolves around three main pillars: SEO, Content Marketing and Social Media Marketing. All three work in an integrated manner, and form part of an overall strategy that combines all actions, channels and techniques for improving brand reputation and greater online visibility that translates into growth of visits, leads and customers.
Origin
The origin of this movement is given to Brian Halligan, one of the founders of Hubspot, who along with his partner, Dharmesh Shah, and one of his advisers, David Meerman Scott, coined the principles of this new form of marketing within the online world.
Evolution in the Twentieth Century
In the decades of 50 and 60 Peter F. Drucker emphasized the value that companies had to identify the interests and orientations of consumers in market research. Drucker noted, for example, the importance that General Electric had to use the inputs of consumers in all phases of design and development of products to achieve business success.
To explain the fundamental theory of marketing, Ducker focused on customer orientation and segmentation as the keys to marketing:
“Marketing aims to identify and understand so well the consumer that the product suits your needs perfectly” P.Ducker, 1974.
Inbound Marketing and the Digital Revolution
Based on these ideas, Seth Godin summed up the concept of marketing Ducker in his concept of “Permission Marketing”, where marketing leaves out aggression for sale and the intrusion and focuses on getting permission from consumers before continuing the sales process.
“Consumers will only permit a company to communicate with them if they know what they will gain in return. The advertiser has to compensate users, explicitly or implicitly, by paying attention to your message. “Seth Godin.
Another milestone in the development of the current paradigm of inbound marketing is “relationship marketing”, which became popular in the mid-90s and had the consultant and best-selling Regis McKenna one of its greatest exponents. Its maximum is that organizations should focus on satisfying and retaining its customers to create lasting relationships over time.
“Marketing is everything and everything is marketing.” Regis McKenna.
With the technological revolution that took place in the late twentieth and early twenty-first century, all these theories gain a new dimension and its application to digital world creates the environment for the founders of Hubspot coined the term “inbound marketing” context.
SEO, Content Marketing and Social Media Marketing has become the main tools for consumers who are able to meet and interact with companies offering services and products they need. The goal is to generate the most value for visitors to become leads and customers.
Future
In a recent post Brian Halligan, taking on Amazon as an example, emphasized the fact that, in the near future, the success of many online businesses requires personalize the experience of users and exploit information gathered from leads and customers to provide them with messages and offers that fit the needs of each. The result of this “Segments of One” is a dramatic increase in conversion rates and the success of those who are able to implement it properly.
Conclusion
Both the present and the future of marketing require an effort from the brands to understand the changes that have occurred in consumer behavior in the way they relate and the medium itself. Therefore, it is more necessary than ever to adapt to a new context in which some of the traditional principles of marketing are staggering to give way to new ideas such as Inbound Marketing.