Showing posts with label task. Show all posts
Showing posts with label task. Show all posts

Thursday, March 3, 2016

The 18 Mistakes That Kill Startups





In the Q & A period after a recent talk, someone asked what made startups fail. After standing there gaping for a few seconds I realized this was kind of a trick question. It's equivalent to asking how to make a startup succeed—if you avoid every cause of failure, you succeed—and that's too big a question to answer on the fly.

Afterwards I realized it could be helpful to look at the problem from this direction. If you have a list of all the things you shouldn't do, you can turn that into a recipe for succeeding just by negating. And this form of list may be more useful in practice. It's easier to catch yourself doing something you shouldn't than always to remember to do something you should.[1]

In a sense there's just one mistake that kills startups: not making something users want. If you make something users want, you'll probably be fine, whatever else you do or don't do. And if you don't make something users want, then you're dead, whatever else you do or don't do. So really this is a list of 18 things that cause startups not to make something users want. Nearly all failure funnels through that.

1. Single Founder

Have you ever noticed how few successful startups were founded by just one person? Even companies you think of as having one founder, like Oracle, usually turn out to have more. It seems unlikely this is a coincidence.

What's wrong with having one founder? To start with, it's a vote of no confidence. It probably means the founder couldn't talk any of his friends into starting the company with him. That's pretty alarming, because his friends are the ones who know him best.

But even if the founder's friends were all wrong and the company is a good bet, he's still at a disadvantage. Starting a startup is too hard for one person. Even if you could do all the work yourself, you need colleagues to brainstorm with, to talk you out of stupid decisions, and to cheer you up when things go wrong.

The last one might be the most important. The low points in a startup are so low that few could bear them alone. When you have multiple founders, esprit de corps binds them together in a way that seems to violate conservation laws. Each thinks "I can't let my friends down." This is one of the most powerful forces in human nature, and it's missing when there's just one founder.

2. Bad Location

Startups prosper in some places and not others. Silicon Valley dominates, then Boston, then Seattle, Austin, Denver, and New York. After that there's not much. Even in New York the number of startups per capita is probably a 20th of what it is in Silicon Valley. In towns like Houston and Chicago and Detroit it's too small to measure.

Why is the falloff so sharp? Probably for the same reason it is in other industries. What's the sixth largest fashion center in the US? The sixth largest center for oil, or finance, or publishing? Whatever they are they're probably so far from the top that it would be misleading even to call them centers.

It's an interesting question why cities become startup hubs, but the reason startups prosper in them is probably the same as it is for any industry: that's where the experts are. Standards are higher; people are more sympathetic to what you're doing; the kind of people you want to hire want to live there; supporting industries are there; the people you run into in chance meetings are in the same business. Who knows exactly how these factors combine to boost startups in Silicon Valley and squish them in Detroit, but it's clear they do from the number of startups per capita in each.

3. Marginal Niche

Most of the groups that apply to Y Combinator suffer from a common problem: choosing a small, obscure niche in the hope of avoiding competition.

If you watch little kids playing sports, you notice that below a certain age they're afraid of the ball. When the ball comes near them their instinct is to avoid it. I didn't make a lot of catches as an eight year old outfielder, because whenever a fly ball came my way, I used to close my eyes and hold my glove up more for protection than in the hope of catching it.

Choosing a marginal project is the startup equivalent of my eight year old strategy for dealing with fly balls. If you make anything good, you're going to have competitors, so you may as well face that. You can only avoid competition by avoiding good ideas.

I think this shrinking from big problems is mostly unconscious. It's not that people think of grand ideas but decide to pursue smaller ones because they seem safer. Your unconscious won't even let you think of grand ideas. So the solution may be to think about ideas without involving yourself. What would be a great idea for someone else to do as a startup?

4. Derivative Idea

Many of the applications we get are imitations of some existing company. That's one source of ideas, but not the best. If you look at the origins of successful startups, few were started in imitation of some other startup. Where did they get their ideas? Usually from some specific, unsolved problem the founders identified.

Our startup made software for making online stores. When we started it, there wasn't any; the few sites you could order from were hand-made at great expense by web consultants. We knew that if online shopping ever took off, these sites would have to be generated by software, so we wrote some. Pretty straightforward.

It seems like the best problems to solve are ones that affect you personally. Apple happened because Steve Wozniak wanted a computer, Google because Larry and Sergey couldn't find stuff online, Hotmail because Sabeer Bhatia and Jack Smith couldn't exchange email at work.

So instead of copying the Facebook, with some variation that the Facebook rightly ignored, look for ideas from the other direction. Instead of starting from companies and working back to the problems they solved, look for problems and imagine the company that might solve them. [2] What do people complain about? What do you wish there was?

5. Obstinacy

In some fields the way to succeed is to have a vision of what you want to achieve, and to hold true to it no matter what setbacks you encounter. Starting startups is not one of them. The stick-to-your-vision approach works for something like winning an Olympic gold medal, where the problem is well-defined. Startups are more like science, where you need to follow the trail wherever it leads.

So don't get too attached to your original plan, because it's probably wrong. Most successful startups end up doing something different than they originally intended—often so different that it doesn't even seem like the same company. You have to be prepared to see the better idea when it arrives. And the hardest part of that is often discarding your old idea.

But openness to new ideas has to be tuned just right. Switching to a new idea every week will be equally fatal. Is there some kind of external test you can use? One is to ask whether the ideas represent some kind of progression. If in each new idea you're able to re-use most of what you built for the previous ones, then you're probably in a process that converges. Whereas if you keep restarting from scratch, that's a bad sign.

Fortunately there's someone you can ask for advice: your users. If you're thinking about turning in some new direction and your users seem excited about it, it's probably a good bet.

6. Hiring Bad Programmers

I forgot to include this in the early versions of the list, because nearly all the founders I know are programmers. This is not a serious problem for them. They might accidentally hire someone bad, but it's not going to kill the company. In a pinch they can do whatever's required themselves.

But when I think about what killed most of the startups in the e-commerce business back in the 90s, it was bad programmers. A lot of those companies were started by business guys who thought the way startups worked was that you had some clever idea and then hired programmers to implement it. That's actually much harder than it sounds—almost impossibly hard in fact—because business guys can't tell which are the good programmers. They don't even get a shot at the best ones, because no one really good wants a job implementing the vision of a business guy.

In practice what happens is that the business guys choose people they think are good programmers (it says here on his resume that he's a Microsoft Certified Developer) but who aren't. Then they're mystified to find that their startup lumbers along like a World War II bomber while their competitors scream past like jet fighters. This kind of startup is in the same position as a big company, but without the advantages.

So how do you pick good programmers if you're not a programmer? I don't think there's an answer. I was about to say you'd have to find a good programmer to help you hire people. But if you can't recognize good programmers, how would you even do that?

7. Choosing the Wrong Platform

A related problem (since it tends to be done by bad programmers) is choosing the wrong platform. For example, I think a lot of startups during the Bubble killed themselves by deciding to build server-based applications on Windows. Hotmail was still running on FreeBSD for years after Microsoft bought it, presumably because Windows couldn't handle the load. If Hotmail's founders had chosen to use Windows, they would have been swamped.

PayPal only just dodged this bullet. After they merged with X.com, the new CEO wanted to switch to Windows—even after PayPal cofounder Max Levchin showed that their software scaled only 1% as well on Windows as Unix. Fortunately for PayPal they switched CEOs instead.

Platform is a vague word. It could mean an operating system, or a programming language, or a "framework" built on top of a programming language. It implies something that both supports and limits, like the foundation of a house.

The scary thing about platforms is that there are always some that seem to outsiders to be fine, responsible choices and yet, like Windows in the 90s, will destroy you if you choose them. Java applets were probably the most spectacular example. This was supposed to be the new way of delivering applications. Presumably it killed just about 100% of the startups who believed that.

How do you pick the right platforms? The usual way is to hire good programmers and let them choose. But there is a trick you could use if you're not a programmer: visit a top computer science department and see what they use in research projects.

8. Slowness in Launching

Companies of all sizes have a hard time getting software done. It's intrinsic to the medium; software is always 85% done. It takes an effort of will to push through this and get something released to users. [3]

Startups make all kinds of excuses for delaying their launch. Most are equivalent to the ones people use for procrastinating in everyday life. There's something that needs to happen first. Maybe. But if the software were 100% finished and ready to launch at the push of a button, would they still be waiting?

One reason to launch quickly is that it forces you to actuallyfinish some quantum of work. Nothing is truly finished till it's released; you can see that from the rush of work that's always involved in releasing anything, no matter how finished you thought it was. The other reason you need to launch is that it's only by bouncing your idea off users that you fully understand it.

Several distinct problems manifest themselves as delays in launching: working too slowly; not truly understanding the problem; fear of having to deal with users; fear of being judged; working on too many different things; excessive perfectionism. Fortunately you can combat all of them by the simple expedient of forcing yourself to launch something fairly quickly.

9. Launching Too Early

Launching too slowly has probably killed a hundred times more startups than launching too fast, but it is possible to launch too fast. The danger here is that you ruin your reputation. You launch something, the early adopters try it out, and if it's no good they may never come back.

So what's the minimum you need to launch? We suggest startups think about what they plan to do, identify a core that's both (a) useful on its own and (b) something that can be incrementally expanded into the whole project, and then get that done as soon as possible.

This is the same approach I (and many other programmers) use for writing software. Think about the overall goal, then start by writing the smallest subset of it that does anything useful. If it's a subset, you'll have to write it anyway, so in the worst case you won't be wasting your time. But more likely you'll find that implementing a working subset is both good for morale and helps you see more clearly what the rest should do.

The early adopters you need to impress are fairly tolerant. They don't expect a newly launched product to do everything; it just has to do something.

10. Having No Specific User in Mind

You can't build things users like without understanding them. I mentioned earlier that the most successful startups seem to have begun by trying to solve a problem their founders had. Perhaps there's a rule here: perhaps you create wealth in proportion to how well you understand the problem you're solving, and the problems you understand best are your own.[4]

That's just a theory. What's not a theory is the converse: if you're trying to solve problems you don't understand, you're hosed.

And yet a surprising number of founders seem willing to assume that someone, they're not sure exactly who, will want what they're building. Do the founders want it? No, they're not the target market. Who is? Teenagers. People interested in local events (that one is a perennial tarpit). Or "business" users. What business users? Gas stations? Movie studios? Defense contractors?

You can of course build something for users other than yourself. We did. But you should realize you're stepping into dangerous territory. You're flying on instruments, in effect, so you should (a) consciously shift gears, instead of assuming you can rely on your intuitions as you ordinarily would, and (b) look at the instruments.

In this case the instruments are the users. When designing for other people you have to be empirical. You can no longer guess what will work; you have to find users and measure their responses. So if you're going to make something for teenagers or "business" users or some other group that doesn't include you, you have to be able to talk some specific ones into using what you're making. If you can't, you're on the wrong track.

11. Raising Too Little Money

Most successful startups take funding at some point. Like having more than one founder, it seems a good bet statistically. How much should you take, though?

Startup funding is measured in time. Every startup that isn't profitable (meaning nearly all of them, initially) has a certain amount of time left before the money runs out and they have to stop. This is sometimes referred to as runway, as in "How much runway do you have left?" It's a good metaphor because it reminds you that when the money runs out you're going to be airborne or dead.

Too little money means not enough to get airborne. What airborne means depends on the situation. Usually you have to advance to a visibly higher level: if all you have is an idea, a working prototype; if you have a prototype, launching; if you're launched, significant growth. It depends on investors, because until you're profitable that's who you have to convince.

So if you take money from investors, you have to take enough to get to the next step, whatever that is. [5] Fortunately you have some control over both how much you spend and what the next step is. We advise startups to set both low, initially: spend practically nothing, and make your initial goal simply to build a solid prototype. This gives you maximum flexibility.

12. Spending Too Much

It's hard to distinguish spending too much from raising too little. If you run out of money, you could say either was the cause. The only way to decide which to call it is by comparison with other startups. If you raised five million and ran out of money, you probably spent too much.

Burning through too much money is not as common as it used to be. Founders seem to have learned that lesson. Plus it keeps getting cheaper to start a startup. So as of this writing few startups spend too much. None of the ones we've funded have. (And not just because we make small investments; many have gone on to raise further rounds.)

The classic way to burn through cash is by hiring a lot of people. This bites you twice: in addition to increasing your costs, it slows you down—so money that's getting consumed faster has to last longer. Most hackers understand why that happens; Fred Brooks explained it in The Mythical Man-Month.

We have three general suggestions about hiring: (a) don't do it if you can avoid it, (b) pay people with equity rather than salary, not just to save money, but because you want the kind of people who are committed enough to prefer that, and (c) only hire people who are either going to write code or go out and get users, because those are the only things you need at first.


13. Raising Too Much Money

It's obvious how too little money could kill you, but is there such a thing as having too much?

Yes and no. The problem is not so much the money itself as what comes with it. As one VC who spoke at Y Combinator said, "Once you take several million dollars of my money, the clock is ticking." If VCs fund you, they're not going to let you just put the money in the bank and keep operating as two guys living on ramen. They want that money to go to work. [6] At the very least you'll move into proper office space and hire more people. That will change the atmosphere, and not entirely for the better. Now most of your people will be employees rather than founders. They won't be as committed; they'll need to be told what to do; they'll start to engage in office politics.

When you raise a lot of money, your company moves to the suburbs and has kids.

Perhaps more dangerously, once you take a lot of money it gets harder to change direction. Suppose your initial plan was to sell something to companies. After taking VC money you hire a sales force to do that. What happens now if you realize you should be making this for consumers instead of businesses? That's a completely different kind of selling. What happens, in practice, is that you don't realize that. The more people you have, the more you stay pointed in the same direction.

Another drawback of large investments is the time they take. The time required to raise money grows with the amount. [7]When the amount rises into the millions, investors get very cautious. VCs never quite say yes or no; they just engage you in an apparently endless conversation. Raising VC scale investments is thus a huge time sink—more work, probably, than the startup itself. And you don't want to be spending all your time talking to investors while your competitors are spending theirs building things.

We advise founders who go on to seek VC money to take the first reasonable deal they get. If you get an offer from a reputable firm at a reasonable valuation with no unusually onerous terms, just take it and get on with building the company. [8] Who cares if you could get a 30% better deal elsewhere? Economically, startups are an all-or-nothing game. Bargain-hunting among investors is a waste of time.

14. Poor Investor Management

As a founder, you have to manage your investors. You shouldn't ignore them, because they may have useful insights. But neither should you let them run the company. That's supposed to be your job. If investors had sufficient vision to run the companies they fund, why didn't they start them?

Pissing off investors by ignoring them is probably less dangerous than caving in to them. In our startup, we erred on the ignoring side. A lot of our energy got drained away in disputes with investors instead of going into the product. But this was less costly than giving in, which would probably have destroyed the company. If the founders know what they're doing, it's better to have half their attention focused on the product than the full attention of investors who don't.

How hard you have to work on managing investors usually depends on how much money you've taken. When you raise VC-scale money, the investors get a great deal of control. If they have a board majority, they're literally your bosses. In the more common case, where founders and investors are equally represented and the deciding vote is cast by neutral outside directors, all the investors have to do is convince the outside directors and they control the company.

If things go well, this shouldn't matter. So long as you seem to be advancing rapidly, most investors will leave you alone. But things don't always go smoothly in startups. Investors have made trouble even for the most successful companies. One of the most famous examples is Apple, whose board made a nearly fatal blunder in firing Steve Jobs. Apparently even Google got a lot of grief from their investors early on.

15. Sacrificing Users to (Supposed) Profit

When I said at the beginning that if you make something users want, you'll be fine, you may have noticed I didn't mention anything about having the right business model. That's not because making money is unimportant. I'm not suggesting that founders start companies with no chance of making money in the hope of unloading them before they tank. The reason we tell founders not to worry about the business model initially is that making something people want is so much harder.

I don't know why it's so hard to make something people want. It seems like it should be straightforward. But you can tell it must be hard by how few startups do it.

Because making something people want is so much harder than making money from it, you should leave business models for later, just as you'd leave some trivial but messy feature for version 2. In version 1, solve the core problem. And the core problem in a startup is how to create wealth (= how much people want something x the number who want it), not how to convert that wealth into money.

The companies that win are the ones that put users first. Google, for example. They made search work, then worried about how to make money from it. And yet some startup founders still think it's irresponsible not to focus on the business model from the beginning. They're often encouraged in this by investors whose experience comes from less malleable industries.

It is irresponsible not to think about business models. It's just ten times more irresponsible not to think about the product.

16. Not Wanting to Get Your Hands Dirty

Nearly all programmers would rather spend their time writing code and have someone else handle the messy business of extracting money from it. And not just the lazy ones. Larry and Sergey apparently felt this way too at first. After developing their new search algorithm, the first thing they tried was to get some other company to buy it.

Start a company? Yech. Most hackers would rather just have ideas. But as Larry and Sergey found, there's not much of a market for ideas. No one trusts an idea till you embody it in a product and use that to grow a user base. Then they'll pay big time.

Maybe this will change, but I doubt it will change much. There's nothing like users for convincing acquirers. It's not just that the risk is decreased. The acquirers are human, and they have a hard time paying a bunch of young guys millions of dollars just for being clever. When the idea is embodied in a company with a lot of users, they can tell themselves they're buying the users rather than the cleverness, and this is easier for them to swallow. [9]

If you're going to attract users, you'll probably have to get up from your computer and go find some. It's unpleasant work, but if you can make yourself do it you have a much greater chance of succeeding. In the first batch of startups we funded, in the summer of 2005, most of the founders spent all their time building their applications. But there was one who was away half the time talking to executives at cell phone companies, trying to arrange deals. Can you imagine anything more painful for a hacker? [10] But it paid off, because this startup seems the most successful of that group by an order of magnitude.

If you want to start a startup, you have to face the fact that you can't just hack. At least one hacker will have to spend some of the time doing business stuff.

17. Fights Between Founders

Fights between founders are surprisingly common. About 20% of the startups we've funded have had a founder leave. It happens so often that we've reversed our attitude to vesting. We still don't require it, but now we advise founders to vest so there will be an orderly way for people to quit.

A founder leaving doesn't necessarily kill a startup, though. Plenty of successful startups have had that happen. [11]Fortunately it's usually the least committed founder who leaves. If there are three founders and one who was lukewarm leaves, big deal. If you have two and one leaves, or a guy with critical technical skills leaves, that's more of a problem. But even that is survivable. Blogger got down to one person, and they bounced back.

Most of the disputes I've seen between founders could have been avoided if they'd been more careful about who they started a company with. Most disputes are not due to the situation but the people. Which means they're inevitable. And most founders who've been burned by such disputes probably had misgivings, which they suppressed, when they started the company. Don't suppress misgivings. It's much easier to fix problems before the company is started than after. So don't include your housemate in your startup because he'd feel left out otherwise. Don't start a company with someone you dislike because they have some skill you need and you worry you won't find anyone else. The people are the most important ingredient in a startup, so don't compromise there.

18. A Half-Hearted Effort

The failed startups you hear most about are the spectactular flameouts. Those are actually the elite of failures. The most common type is not the one that makes spectacular mistakes, but the one that doesn't do much of anything—the one we never even hear about, because it was some project a couple guys started on the side while working on their day jobs, but which never got anywhere and was gradually abandoned.

Statistically, if you want to avoid failure, it would seem like the most important thing is to quit your day job. Most founders of failed startups don't quit their day jobs, and most founders of successful ones do. If startup failure were a disease, the CDC would be issuing bulletins warning people to avoid day jobs.

Does that mean you should quit your day job? Not necessarily. I'm guessing here, but I'd guess that many of these would-be founders may not have the kind of determination it takes to start a company, and that in the back of their minds, they know it. The reason they don't invest more time in their startup is that they know it's a bad investment. [12]

I'd also guess there's some band of people who could have succeeded if they'd taken the leap and done it full-time, but didn't. I have no idea how wide this band is, but if the winner/borderline/hopeless progression has the sort of distribution you'd expect, the number of people who could have made it, if they'd quit their day job, is probably an order of magnitude larger than the number who do make it. [13]

If that's true, most startups that could succeed fail because the founders don't devote their whole efforts to them. That certainly accords with what I see out in the world. Most startups fail because they don't make something people want, and the reason most don't is that they don't try hard enough.

In other words, starting startups is just like everything else. The biggest mistake you can make is not to try hard enough. To the extent there's a secret to success, it's not to be in denial about that.

Friday, February 26, 2016

What Is a Content Marketing Strategy?




According to Google Trends, interest in content marketing has been on the rise since January 2011.
But this should not surprise anyone. We all seem to be awash in content marketing.
What’s surprising is that many content marketers don’t have a documented strategy.
First we need to clear up a little confusion about content marketing strategy.

Content marketing strategy defined

Some people like to make a distinction between the terms content strategy and content marketing strategy. The distinction, they suggest, is best explained with a Russian doll: a smaller strategy is inside a larger one.
In this case, content marketing strategy is the smaller strategy inside the larger one,content strategy.
There is some truth to this.
Content strategy, according to Kristina Halvorson and Melissa Rach, involves the planning, creation, governance, and maintenance of content, whereas content marketing strategy focuses on the narrow discipline of marketing content.
Fair enough, but I think this distinction is confusing and needless because we can also talk about content marketing strategy as the planning, creation, governance, and maintenance of content … and not lose any sleep.
I’d like to proceed with a clear definition of a content marketing strategy.
So, if strategy means “a plan, method, or series of maneuvers or stratagems for obtaining a specific goal or result,” the specific goal or result for content marketing would be “building an audience that builds a business.”
For our purposes, then, let’s define content marketing strategy like this:
A content marketing strategy is a plan for building an audience by publishing, maintaining, and spreading frequent and consistent content that educates, entertains, or inspires to turn strangers into fans and fans into customers.
Which brings us to the next important question.

Do you need a content marketing strategy?

If you are a small business with a few employees or a one-man or one-woman shop, you may be thinking that your content marketing is so simple that you don’t need a plan.
Won’t a list of things that need to happen written on the back of an envelope get the job done?
Yes, that’s one way to begin, especially if you are typically a perfectionist and just need to start your content marketing rather than waiting until you have the perfect plan.
But at some point you will need to develop a more comprehensive plan — and then document it.
  • Content marketers with a documented strategy feel more confident in their work.
  • Content marketing challenges don’t seem as overwhelming when you have a strategy in place.
  • A documented strategy makes it easier to get buy-in from stakeholders.
  • It’s easier to chart your success when you have a documented strategy.

Crafting a simple content marketing strategy

Let’s be honest: Unless you are a content marketer for a big company, you don’t need much. Just a plan to help focus your time, money, and energy.
In fact, you can document your content marketing strategy in the time it takes you to answer the following 13 questions:
  1. Who are your users?
  2. Who are your competitors?
  3. What do you bring to the table?
  4. What do you hear?
  5. What content do you already have?
  6. What is the purpose of your content?
  7. How often should you publish content?
  8. How will you distribute your content?
  9. Who is in charge of your content?
  10. Who will produce your content?
  11. Who is going to maintain the content?
  12. Who is responsible for the results?
  13. What’s your destination (core strategy)?

Your content marketing strategy begins with this person

The person I’m talking about is your customer.
Your customer is the focal point of your content marketing strategy. You need a substantial, deep, and comprehensive understanding of who she is.
When you do, the strategy will write itself. You won’t have to guess or wonder. But a weak, flimsy, or flat-out wrong understanding of who your customer is will sink your strategy every time.
Check out these five resources to help you understand who your customer is:

Understanding your content

Once you thoroughly understand who your customer is, evaluate the content you already have.
This exercise will not only help you spot the gaps in your content that you need to fill, but it will also help you see that old content can become outdated and cost you top positions in search engines, cause user-experience failure, and more.
So, here are four resources to help you review your current content:

Measuring your content marketing efforts (conversion)

Ultimately, it comes down to this: how do you know if your content marketing strategy is working?
You’ll know if your content marketing strategy is working if you measure it.
This is why question 13 on the content marketing strategy worksheet (What’s your core strategy?) is so important.
That core strategy should:
  • Give you room to stretch, fail, get back up, and grow
  • Allow you to adjust as your environment changes around you, without having to make a drastic change
  • Align with your values, so you’ll be able to sustain it and endure challenges over time
But how do you measure that? If you are like me and the words “analytics” and “measuring” make you uncomfortable, check out Mike King’s article:
That should keep you busy for a while.
In this hour-long session, our Chief Operations Officer, Tony Clark, and Chief Content Officer, Sonia Simone, talk about:
  • Why content creators should have a basic understanding of web analytics
  • What tools you must use (forget about the rest and focus on these)
  • The essential metrics you should measure to get the best performance out of your content
  • What to do with the information once you have it


Wednesday, December 16, 2015

3 Types of Apps That Will Dominate Consumer Attention in 2016

app

According to data shared by Flurry Analytics, the average US mobile users spend 86% of the Smartphone time on apps. Apps continue to dominate the mobile web.
In fact, a year earlier in May 2014, it was noted that 60% of the total media time was consumed by mobiles and among them 51% was eaten by app surfing, says comScore.
The app ecosystem is only growing year-on-year as more industries and business categories are being brought not only online, but onto the mobile device.
Let's look at the trends that are slated to dominate in 2016--the year of apps, as this industry matures.

Mobile Commerce

Mobile commerce transactions are expected to top $115 billion by the end of this year and climb to $142 billion in 2016, according to a report from Forrester Research. In fact, mobile commerce now accounts for nearly one-third of all U.S. e-commerce sales, according to an analysis of data from Internet Retailer's newly published 2016 Mobile 500.
The same numbers for mobile commerce are growing at a much rapid pace in Asia as compared to the US.
Mobile commerce is slated to dominate online shopping trends in 2016 as more and more existing online retailers create specific strategies for capturing the attention of the mobile audience and those that aren't online yet, are going mobile first.

Video Streaming

According to comScore, 100 million internet users watch online video each day. The average user spends over 16 minutes watching online video ads every month and 64% of website visitors are more likely to buy a product if they've seen a video about it first.
According to Cisco, by 2017, video will have accounted for 69% of all consumer Internet traffic. Video-on-demand traffic alone will have almost trebled. For smaller businesses or startups, video is far more cost effective in today's times when the production costs have reduced considerably.
"Here's a real life example, I just finished creating a series of educational videos (45 videos in total) using only my iPhone 6+, tripod, a $300 lighting and backdrop kit and a video editor from Upwork. In total, costing me ~$1500 to produce quality videos such as my guide on publishing on Linkedin," Sujan Patel, co-founder of Content Marketer tells me.
YouTube alone receives more than 1 billion unique visitors every month and this number is slated to grow as apps such as Periscope and Meerkat gain popularity and brands start to accept video (live streaming and recorded) as one of their content marketing channels.
Ever since we've adopted video as a content marketing channel at Arkenea, we've seen a considerable spike in traffic and engagement.

Connected Apps

According to these statistics, the global Internet of Things (IoT) market is slated to grow at CAGR of 31.72 % by 2019. IoT product and service suppliers are expected to generate incremental revenue exceeding $300 billion in 2020. By the time we step foot in 2020, more than 5 billion people and 50 billion things will be connected to each other.
The fitness and health industry is spreading the much-needed awareness in a category where the technology exists, but not as much of consumer adoption due to lack of awareness.
But that's just one category - wearables. The entire spectrum of connected apps is touted to grow in 2016 as vehicle manufacturers start to integrate connected devices within the cars.
The other area is a better connected home as Apple's HomeKit evolves and more manufacturers adopt to bring intelligent products to market.
Are you leveraging any of these trends? If so, would love to hear your plans for the coming year in comments below.
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Friday, December 11, 2015

10 Things Every Online Business Owner Should Know For 2016

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Tick… tick… tick… 2015 is winding down faster every day. Very soon, we will be welcoming 2016 and it’s now that time of the year when businesses start to revise their strategy and map out a way to conquer the New Year. 2015 was a great year for online businesses, with a total of $349.1 billion projected in total U.S. ecommerce sales (for perspective, that’s more than the entire GPD of Denmark in 2014).
If you want to succeed in online business in 2016, here are 10 factors you absolutely must take note of:

Prepare a Mobile Strategy

Mobile is quickly becoming one of the biggest forces we’ve seen since the internet, and its importance keeps growing on a daily basis. Research shows tha tmobile is expected to influence ecommerce sales to the tune of $76.79 billion in 2015, and that a quarter of all US retail sales, or a whopping $1 trillion+ in ecommerce sales, are influenced by mobile in 2015 alone.
Whether it is in form of direct sales, or the influence it has on potential customers’ research before doing business with you, mobile strategy can no longer be pushed back in 2016; it is getting to a stage where you either have a mobile strategy or see your sales slowly evaporate.
In an attempt to emphasize the importance of being mobile-optimized in 2015, Google updated it’s algorithm to start penalizing sites that are not mobile friendly;research shows that a massive 46.6% of non-mobile friendly pages were affected by the update.

Start Blogging

If you did not blog in 2015, you’re already way behind; research shows that a massive 77 percent of internet users read blogs and that small businesses that blog generate 126% more leads and have 97% more inbound links than businesses that do not blog.
It’s important to note that blogging does not just mean having a blog installed; you actually have to keep your blog updated. My next point addresses this.

Blog Frequently

Exactly how often should you blog in 2016? For a long time it’s been difficult to establish the right blogging frequency, but not anymore; the kind folks at Hubspot went ahead to survey 13,500+ of their users and came to the conclusion that more is better. Essentially, the Hubspot research established the following:
  • Companies that published 16+ blog posts monthly got almost 3.5 times more traffic than companies that published between 0 – 4 blog posts monthly.
  • Companies that published 16+ blog posts monthly got about 4.5 times more leads than companies that published less than 4 blog posts monthly.
It’s been established, and from a credible source, that publishing 16 or more articles monthly on your blog is the sweet spot. Now, develop a content schedule and start blogging!

Document Your Content Marketing Strategy

Everybody keeps raving about content strategy, but research shows that a good number of companies utilizing content marketing aren’t recording any gains due to their content marketing use. Does this mean that content marketing doesn’t work? No, but the answer lies in something more subtle; a documented strategy.
Research by Content Marketing Institute (CMI) and MarketingProfs found that the success of your content marketing can be determined by the type of documentation you have; the CMI and MarketingProfs study found that 60 percent of companies that document their strategy get results from content marketing, compared to a minuscule 7 percent of companies without a strategy. In other words, having no content marketing strategy increases your chances of failure by 94 percent while having a documented strategy increases your chances of success by 60 percent.

Upgrade Your Website Speed

According to Aliesha from Umbrellar, “47 percent of consumers expect a website to load in less than 2 seconds, and 40 percent will abandon a page that takes longer than 3 seconds”.
Take that! A whopping 47 percentof potential customers expect your website to load within 2 seconds, and as high as 40 percent of people will reconsider doing business with you if your website takes longer than 3 seconds to load. While that might seem surprising, don’t be too surprised because our attention spans keep getting shorter, and recent research from Microsoft shows that our attention span is now shorter than that of a goldfish.
If your website is slow in 2016, you’ll lose a lot of business. Fix things by getting a good web host; for comparison, this article on Hosting Facts reviews dozens of web hosts by their average page load time and their data can serve as a benchmark when deciding on what web host to use.

Position Your Content Front and Center

After a recent leak of their “Quality Guidelines” document (a document handed to “Quality Raters” to help Google evaluate search results, the outcome of which eventually influences Google’s algorithm changes), Google decided to publicly release the document. One of the key factors Google uses to rank content is how prominent the content is on the site that hosts the content; essentially, content that is front and center at the top of your page will get ranked more than content that is hidden behind a scroll or ads.
By positioning your content front and center, you can actually guarantee that you’ll get more results from your content marketing efforts.

Speed Will Increasingly Drive Online Sales

We’ve examined the importance of website speed earlier, but it’s important to also examine the importance of product delivery speed; research projected same-day delivery revenue to increase to more than $620 million in 2015, a 6X increase from 2014, and available data shows that this will only keep increasing.
As our attention span keeps decreasing, and new technology keeps serving our short attention spans, we expect to get things faster; if possible, we want it “now and here”. Some of the biggest ecommerce giants, like Amazon, are cashing in on this by emphasizing same-day and faster delivery.
Focus on delivering your customer’s orders faster and you’ll be able to capture a lot more sales.

Indentify and Capitalize on Big Shopping Days

Black Friday, Super Saturday, Cyber Monday, etc, are big days that can result in a huge revenue boost from businesses that learn to capitalize on them. Data from Adobe’s Digital Index reveals that total online sales from Cyber Monday in 2015 rose to $3.07 billion, a 16 percent increase from the previous year; this beat expert forecast of a 12 percent increase in sales. This was dwarfed by a similar event in China, known as “Single’s Day”, in which a single company, Alibaba, generated a massive $14.3 billion in a single day in 2015.
Whether it is in China or in the U.S., available data points to the fact that big sales day are big sales day, and are often major revenue drivers for some of the world’s biggest companies. Grow your business by identifying these big sales days, preparing for and capitalizing on them.

The Customer is the King

With the advent of the internet, it is becoming increasingly clear that the customer owns the real power. Research shows that 78 percent of consumers have bailed on a transaction due to poor customer support, and that a typical business will only hear from 4 percent of its dissatisfied customers. In other words, if you suck at customer support it’ll cost you a lot of sales in 2016, and a very insignificant portion of your customers will reach out to complain.
Invest more resources and time into customer support and reap the rewards.

Embrace Personalized Marketing

Long done are the days when companies get away with being out of touch with the realities of their customers; whether it is with your email or marketing strategy, you can get more bangs for your bucks by developing a personalized marketing plan. Research shows that you can get up to a 208 percent increase in conversion rate from your emails by sending targeted emails over batch-and-blast emails. The same goes for every area of your marketing.
Focus on delivering a personalized experience for your users and watch your sales go through the roof.

Conclusion

How prepared are you for 2015? What strategies do you have for increasing your online sales? Kindly share your thoughts in the comments below.
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