Showing posts with label payement. Show all posts
Showing posts with label payement. Show all posts

Tuesday, August 2, 2016

7 Tips for Seeking Out and Seducing the Best Influencers to Love Your Brand


The influencer marketing gold rush is underway, and recent surveys confirm that budgets are continuing to grow in this area. Unfortunately, when a lot of money is headed in one direction so quickly, some of it gets thrown out the window. To avoid wasting your budget, it's more important than ever to form relationships with the right industry influencers.
Through mistakes and many lessons, I've learned that remembering these seven things can help you seek out and attract the best influencers to become long-term advocates for your brand:
1. The best influencers aren't always well-known.
Sometimes, higher-profile influencers are in the business for themselves. They've had people cater to them for years and expect you to bend over backward for them, too. For example, one of my more well-known relationships emailed me on a holiday weekend just days after my daughter's birth to ask me to do something for him. That's not a healthy relationship. But lesser-known influencers usually aren't sidetracked by self-promotion or fame, which makes them more likely to become true brand advocates for you.
2. The one thing influencers love more than money is more influence.
–– ADVERTISEMENT ––

Influencers are naturally attracted to influence, so do everything you can to build your own influence before seeking partnerships with them. In your own content strategy, do what you can to include these influencers in your work. Source their content, quote them in an article on your blog, mention them in your speeches, etc. My approach is to draw attention to those outside influencers who deserve more influence--those who are leaders and experts in their industries. As a result, I've formed solid relationships with many of these people.
3. Seek out influencers who are helpful people.
In one conversation with someone, I'm able to determine whether he or she is a helpful person. Helpful people listen to you and lend a hand because it's the right thing to do. They value the relationship and want you to succeed--and that makes them great influencers to work with. But if ego is involved or they clearly have an agenda, they probably won't help you unless there's something in it for them.
4. Earn the relationship before you pay.
Think about this: If you pay somebody $10,000 to be your best friend for six months and then ask him to stay your best friend even if you can't pay him again, do you think he'll be there for you? No. You should do all you can to naturally earn an influencer relationship before spending thousands of dollars to buy it. (Note: Sometimes, you have to pay up if there's no option, but at least attempt to earn it first.)
5. Make sure they actually have influence.
One of my friends who consistently shares my content on Twitter has about 250,000 followers. Fortunately, there are tools to help me track engagement, and I can see that almost no one interacts with our brand or my content when this person shares my content. However, I have another friend with about 5,000 followers on Twitter, and some kind of opportunity always comes when this person shares my content. Don't be fooled by the perception of influence.
6. Care about people beyond what they can do for your business.
One of our clients, John Ruhlin, is one of the leading appreciation specialists in the U.S. He and I had lunch recently, and I told him that my wife was having a birthday party. From the same conversation, he remembered a certain type of gift he once gave us that I told him my wife really enjoyed. On the day of her party, that gift arrived at my doorstep with a handwritten note to say happy birthday and that he appreciated our friendship. John Ruhlin is cemented in my mind as someone who cares about me beyond what I can do for his business and vice versa. And in return, I'll probably always be an advocate for him.
7. Remember the small things.
Just like any relationship, the small things matter most. The other day, I noticed that Jay Baer received his speaker's certification. Jay's received a lot of recognition in different ways as an influencer, but this time, he was being recognized for all the hours he's spent on planes and speaking to people and the positive reviews he's received for putting the time in. Right away, I sent him a personal note to congratulate him. I like to do small things like this for people because when someone does something small for me, it always sticks out.
Influencer marketing will only continue to grow, and it's up to you to make sure your budget is spent on building the best relationships with the right influencers. Whether it's mentioning an influencer on your blog or sending a small message about an accomplishment, it's important for you to build trust and stay top of mind in the right way to seduce influencers into becoming your long-term brand advocates.

Friday, April 15, 2016

What Are the Top Three Things an Angel Investor Looks For?




Today, I am starting a new column here at Small Business Trends. In addition to my regular weekly articles that focus on data-driven discussions of entrepreneurship, I am going to cover my experience as an angel investor in two new monthly columns. Below, we will focus on the top three things that angel investors look for when evaluating a potential investment in a startup company.

What Does an Angel Investor Look For?

A Business Addressing a Real Customer Problem

The first thing I look at when evaluating whether or not to invest in someone else’s startup company is whether the company is responding to serious customer pain point. Selling a new product in a new company is very difficult. But if the startup is addressing a true problem that customers have, it will stand a chance of succeeding.
For example, I recently invested in a company which produces a biosensor that allows growers of fresh produce to identify pathogens, like Listeria, in minutes, not days. Faster identification of pathogens saves both money and lives, both of which are important to growers.

A Company Offering a Dramatically Better Solution than Competitors

The second thing I look for is the company’s solution to the customer’s problem. The odds of the company’s success are much higher when the entrepreneur is offering a dramatically better solution than other alternatives.
For instance, one of my portfolio companies uses artificial intelligence to allow salespeople to develop customized openings for email messages. The company’s product allows sales people to create email messages with three times higher click-through rates than templated messages. And it allows the sales people to create the message in less than half the time it takes to do it manually.
A six-fold increase in the number of “click-throughs” per minute of crafting time is a major improvement to companies undertaking email sales.

A Business-Led by an Experienced Entrepreneur

The third thing I look for is startup experience. As someone who has researched and taught entrepreneurship for 25 years, I can tell you one thing for sure. Much of what it takes to be a successful company founder cannot be learned in school or working for someone else. It is learned by doing.
That is why I look for entrepreneurs who have started at least one previous business with a successful exit. The exit doesn’t have to be huge. But the act of building a company and selling it to someone else for a reasonable return on the entrepreneur’s time and the investors’ capital already puts a founder in rare company.
More importantly, that outcome indicates to me that the person knows several things that inexperienced entrepreneurs might not know. For instance, the founder of one of my portfolio companies, had three previous exits, including a company he sold in 2011. That experience was a big draw for me when I investigated financing the company.
There are many more things I will investigate before I make an investment decision — whether I like and trust the founder; whether the entrepreneur can sell; whether the team is complete; whether the company’s business model makes sense; whether the idea is scalable; whether the market is large enough ; and whether there is sustainable competitive advantage, among other things.
But if I had to list the top three things an angel investor looks for when making investments — it’s these three items identified above.

    Source:http://bit.ly/1SGWhPP

Wednesday, March 16, 2016

7 Ways You Can Power Your Mobile Marketing Strategy




Companies are investing in mobile and for good reason. The mobile marketing world has expanded rapidly, and it’s not slowing down. In recent years, mobile device usage has taken over desktop—and it’s becoming a preferred marketing platform for many.
Your brand’s marketing strategy needs to be up to date, and it deserves a good amount of planning to stay afloat. Below, we’ve rounded up the biggest, hottest trends sweeping the mobile marketing world. Take a look at them, and compare your current strategy with the industry’s greatest advancements:

Trend One: Smartphone Reliant Shopping

Sure, you might’ve heard of consumers using smartphones to browse the Internet. You might’ve even accommodated for “mobile-only” customers. Until you dedicate a significant portion of your marketing strategy to mobile web, however, your business will be behind. In 2015, 90 percent of smartphone-enabled shoppers compared prices, conducted purchased and left feedback via their devices. Beyond 2016, the smartphone will be a sole buying utility.

Trend Two: Mobile Payments

Mobile payments were slow to start, but they’ve definitely dominated modern shopping. In 2016, mobile pay will experience great adoption. In fact, the United States can expect a volume of $142 billion in mobile payments by 2019. Apple, Google and other providers are streamlining the smartphone’s security to enable in-depth payment options, and brands are generating secure apps to offer customer-centric deals.

Trend Three: SMS Polls

Where feedback is considered, text-based polling promises to be the business world’s newest “social feedback” option. This year has already birthed a plethora of poll-centric response options, and businesses are directly increasing product sales by way of integrative SMS polling. After 2016, leading industry gurus will adopt real-time, long-term polling campaigns to target market shifts before they happen.

Trend Four: Mobile Coupons

Digital offers are booming. Mobile coupons experienced great success in 2015, and they’re expected to achieve new heights in 2016. SMS-delivered coupons, currently, are 10 times as effective as their paper counterparts. Printed coupons are out, and texted coupons are in. Buyers beyond 2016 will only opt for digital turn-ins, reworking the way providers conduct business. 50 percent of consumers make direct purchases after obtaining a text-bound coupon, and, even more, are open to the idea of ongoing digital coupon offers.

Trend Five: In-App Advertisements

Experts agree that mobile apps will be the new frontier of mobile advertisement. In 2015, 79 percent of smartphone users engaged mobile apps daily. If you want to be a top-dog industry professional, you need to secure purchases and retain visitors via a mobile app.

Trend Six: Deep Linking for Mobile Web

SEO has finally hit its stride with smartphones. Google’s App Indexing has made online visibility important, and mobile user experiences have become reliant on contextual search. Emergent markets are reliant on Google App Indexing, and they’re crafting entire strategies around mobile web SEO. One of the best strategies is to outreach to writers in your niche to see if they would allow you to contribute your thought leadership essay on their blog. This strategy will boost ranking and referral traffic.
Both mobile websites and mobile apps are benefiting, as cross-channel accessibility between mobile websites and mobile apps is huge. To achieve maximum visibility in the modern age, companies must double down on indexing options.

Trend Seven: Mobile Video Marketing

A YouTube video, when distributed effectively, is an indispensable marketing resource. Facebook constantly hosts viral videos, engaging brand campaigns and interactive media. After 2016, this paradigm will take place primarily on mobile. Mobile video advertisement revenue is expected to reach 13 billion before the start of 2020.
As your strategy grows, it should be redirected to match the industry’s ever-expanding options. Smartphone technology grows quickly, and it won’t stop for business professionals to catch up. Double check your strategy, prepare for growth and ready your brand for the world’s newest, greatest innovations.
  Source : http://bit.ly/1R3MLGq

Monday, March 14, 2016

What Your Favorite Social Media Network Says About You




“You are what you eat,” or so the old saying goes, but I’m pretty sure it’s high time we update that adage to “You are what you tweet.” Whether you want to admit it or not, the things you get up to online say a ton about who you really are as a person. Read on to find out what your favorite social media network says about you:
Instagram
If you had to describe yourself in three words, you’d say: “Foodie. Adventurer. Storyteller.” You can’t remember the last time you ate a meal without organizing the items on your plate in a particular way. Your fantasize about quitting your office job, taking a cab to the airport, and never looking back. You know a lot about angles and lighting and teeth-whitening products. Your most overused saying is, “We should totally get together soon! I’ll text you!” You dream in shades of Perpetua.

Facebook
You’ve got friends in low places, high places, and downright bizarre places… And you always know where they are at any given moment because they’ve all “checked in” on Facebook. Duh. You believe that everyone has the right to hear your opinion. Your 2016 New Year’s resolution was to stop getting so invested in other people’s problems. You haven’t had much success keeping that resolution, unfortunately.

Snapchat
In your world, the weekend starts on Thursday night. You can’t remember the last time you turned down an invitation of any kind—you is an “up for anything” kind of person. You’re maybe a wee bit “much” for most people’s tastes, but you couldn’t care less, to be honest. You would describe your personal style as “Miley Cyrus meets Instagram model meets Blossom.”

LinkedIn
LinkedIn is your favorite social media network because it’s the only one you participate in. You simply can’t fathom why anyone would be so foolish as to have any part of their personal lives on the Internet for public consumption. Don’t they know that employers have Google, too?

Twitter
No one would ever accuse you of beating around the bush. You’re a straight shooter, and you like to keep things short and sweet. You aren’t afraid to call people out on their bullshit. There’s nothing you love more than a rousing debate, and you are well-versed in the world of Internet acronyms. You always have a dozen projects on the go, but you can’t seem to follow through with any of them. Your current undertaking? Writing a screenplay about a woman who stumbles upon a political cover up in action and live-tweets the entire thing.



Thursday, March 3, 2016

The 18 Mistakes That Kill Startups





In the Q & A period after a recent talk, someone asked what made startups fail. After standing there gaping for a few seconds I realized this was kind of a trick question. It's equivalent to asking how to make a startup succeed—if you avoid every cause of failure, you succeed—and that's too big a question to answer on the fly.

Afterwards I realized it could be helpful to look at the problem from this direction. If you have a list of all the things you shouldn't do, you can turn that into a recipe for succeeding just by negating. And this form of list may be more useful in practice. It's easier to catch yourself doing something you shouldn't than always to remember to do something you should.[1]

In a sense there's just one mistake that kills startups: not making something users want. If you make something users want, you'll probably be fine, whatever else you do or don't do. And if you don't make something users want, then you're dead, whatever else you do or don't do. So really this is a list of 18 things that cause startups not to make something users want. Nearly all failure funnels through that.

1. Single Founder

Have you ever noticed how few successful startups were founded by just one person? Even companies you think of as having one founder, like Oracle, usually turn out to have more. It seems unlikely this is a coincidence.

What's wrong with having one founder? To start with, it's a vote of no confidence. It probably means the founder couldn't talk any of his friends into starting the company with him. That's pretty alarming, because his friends are the ones who know him best.

But even if the founder's friends were all wrong and the company is a good bet, he's still at a disadvantage. Starting a startup is too hard for one person. Even if you could do all the work yourself, you need colleagues to brainstorm with, to talk you out of stupid decisions, and to cheer you up when things go wrong.

The last one might be the most important. The low points in a startup are so low that few could bear them alone. When you have multiple founders, esprit de corps binds them together in a way that seems to violate conservation laws. Each thinks "I can't let my friends down." This is one of the most powerful forces in human nature, and it's missing when there's just one founder.

2. Bad Location

Startups prosper in some places and not others. Silicon Valley dominates, then Boston, then Seattle, Austin, Denver, and New York. After that there's not much. Even in New York the number of startups per capita is probably a 20th of what it is in Silicon Valley. In towns like Houston and Chicago and Detroit it's too small to measure.

Why is the falloff so sharp? Probably for the same reason it is in other industries. What's the sixth largest fashion center in the US? The sixth largest center for oil, or finance, or publishing? Whatever they are they're probably so far from the top that it would be misleading even to call them centers.

It's an interesting question why cities become startup hubs, but the reason startups prosper in them is probably the same as it is for any industry: that's where the experts are. Standards are higher; people are more sympathetic to what you're doing; the kind of people you want to hire want to live there; supporting industries are there; the people you run into in chance meetings are in the same business. Who knows exactly how these factors combine to boost startups in Silicon Valley and squish them in Detroit, but it's clear they do from the number of startups per capita in each.

3. Marginal Niche

Most of the groups that apply to Y Combinator suffer from a common problem: choosing a small, obscure niche in the hope of avoiding competition.

If you watch little kids playing sports, you notice that below a certain age they're afraid of the ball. When the ball comes near them their instinct is to avoid it. I didn't make a lot of catches as an eight year old outfielder, because whenever a fly ball came my way, I used to close my eyes and hold my glove up more for protection than in the hope of catching it.

Choosing a marginal project is the startup equivalent of my eight year old strategy for dealing with fly balls. If you make anything good, you're going to have competitors, so you may as well face that. You can only avoid competition by avoiding good ideas.

I think this shrinking from big problems is mostly unconscious. It's not that people think of grand ideas but decide to pursue smaller ones because they seem safer. Your unconscious won't even let you think of grand ideas. So the solution may be to think about ideas without involving yourself. What would be a great idea for someone else to do as a startup?

4. Derivative Idea

Many of the applications we get are imitations of some existing company. That's one source of ideas, but not the best. If you look at the origins of successful startups, few were started in imitation of some other startup. Where did they get their ideas? Usually from some specific, unsolved problem the founders identified.

Our startup made software for making online stores. When we started it, there wasn't any; the few sites you could order from were hand-made at great expense by web consultants. We knew that if online shopping ever took off, these sites would have to be generated by software, so we wrote some. Pretty straightforward.

It seems like the best problems to solve are ones that affect you personally. Apple happened because Steve Wozniak wanted a computer, Google because Larry and Sergey couldn't find stuff online, Hotmail because Sabeer Bhatia and Jack Smith couldn't exchange email at work.

So instead of copying the Facebook, with some variation that the Facebook rightly ignored, look for ideas from the other direction. Instead of starting from companies and working back to the problems they solved, look for problems and imagine the company that might solve them. [2] What do people complain about? What do you wish there was?

5. Obstinacy

In some fields the way to succeed is to have a vision of what you want to achieve, and to hold true to it no matter what setbacks you encounter. Starting startups is not one of them. The stick-to-your-vision approach works for something like winning an Olympic gold medal, where the problem is well-defined. Startups are more like science, where you need to follow the trail wherever it leads.

So don't get too attached to your original plan, because it's probably wrong. Most successful startups end up doing something different than they originally intended—often so different that it doesn't even seem like the same company. You have to be prepared to see the better idea when it arrives. And the hardest part of that is often discarding your old idea.

But openness to new ideas has to be tuned just right. Switching to a new idea every week will be equally fatal. Is there some kind of external test you can use? One is to ask whether the ideas represent some kind of progression. If in each new idea you're able to re-use most of what you built for the previous ones, then you're probably in a process that converges. Whereas if you keep restarting from scratch, that's a bad sign.

Fortunately there's someone you can ask for advice: your users. If you're thinking about turning in some new direction and your users seem excited about it, it's probably a good bet.

6. Hiring Bad Programmers

I forgot to include this in the early versions of the list, because nearly all the founders I know are programmers. This is not a serious problem for them. They might accidentally hire someone bad, but it's not going to kill the company. In a pinch they can do whatever's required themselves.

But when I think about what killed most of the startups in the e-commerce business back in the 90s, it was bad programmers. A lot of those companies were started by business guys who thought the way startups worked was that you had some clever idea and then hired programmers to implement it. That's actually much harder than it sounds—almost impossibly hard in fact—because business guys can't tell which are the good programmers. They don't even get a shot at the best ones, because no one really good wants a job implementing the vision of a business guy.

In practice what happens is that the business guys choose people they think are good programmers (it says here on his resume that he's a Microsoft Certified Developer) but who aren't. Then they're mystified to find that their startup lumbers along like a World War II bomber while their competitors scream past like jet fighters. This kind of startup is in the same position as a big company, but without the advantages.

So how do you pick good programmers if you're not a programmer? I don't think there's an answer. I was about to say you'd have to find a good programmer to help you hire people. But if you can't recognize good programmers, how would you even do that?

7. Choosing the Wrong Platform

A related problem (since it tends to be done by bad programmers) is choosing the wrong platform. For example, I think a lot of startups during the Bubble killed themselves by deciding to build server-based applications on Windows. Hotmail was still running on FreeBSD for years after Microsoft bought it, presumably because Windows couldn't handle the load. If Hotmail's founders had chosen to use Windows, they would have been swamped.

PayPal only just dodged this bullet. After they merged with X.com, the new CEO wanted to switch to Windows—even after PayPal cofounder Max Levchin showed that their software scaled only 1% as well on Windows as Unix. Fortunately for PayPal they switched CEOs instead.

Platform is a vague word. It could mean an operating system, or a programming language, or a "framework" built on top of a programming language. It implies something that both supports and limits, like the foundation of a house.

The scary thing about platforms is that there are always some that seem to outsiders to be fine, responsible choices and yet, like Windows in the 90s, will destroy you if you choose them. Java applets were probably the most spectacular example. This was supposed to be the new way of delivering applications. Presumably it killed just about 100% of the startups who believed that.

How do you pick the right platforms? The usual way is to hire good programmers and let them choose. But there is a trick you could use if you're not a programmer: visit a top computer science department and see what they use in research projects.

8. Slowness in Launching

Companies of all sizes have a hard time getting software done. It's intrinsic to the medium; software is always 85% done. It takes an effort of will to push through this and get something released to users. [3]

Startups make all kinds of excuses for delaying their launch. Most are equivalent to the ones people use for procrastinating in everyday life. There's something that needs to happen first. Maybe. But if the software were 100% finished and ready to launch at the push of a button, would they still be waiting?

One reason to launch quickly is that it forces you to actuallyfinish some quantum of work. Nothing is truly finished till it's released; you can see that from the rush of work that's always involved in releasing anything, no matter how finished you thought it was. The other reason you need to launch is that it's only by bouncing your idea off users that you fully understand it.

Several distinct problems manifest themselves as delays in launching: working too slowly; not truly understanding the problem; fear of having to deal with users; fear of being judged; working on too many different things; excessive perfectionism. Fortunately you can combat all of them by the simple expedient of forcing yourself to launch something fairly quickly.

9. Launching Too Early

Launching too slowly has probably killed a hundred times more startups than launching too fast, but it is possible to launch too fast. The danger here is that you ruin your reputation. You launch something, the early adopters try it out, and if it's no good they may never come back.

So what's the minimum you need to launch? We suggest startups think about what they plan to do, identify a core that's both (a) useful on its own and (b) something that can be incrementally expanded into the whole project, and then get that done as soon as possible.

This is the same approach I (and many other programmers) use for writing software. Think about the overall goal, then start by writing the smallest subset of it that does anything useful. If it's a subset, you'll have to write it anyway, so in the worst case you won't be wasting your time. But more likely you'll find that implementing a working subset is both good for morale and helps you see more clearly what the rest should do.

The early adopters you need to impress are fairly tolerant. They don't expect a newly launched product to do everything; it just has to do something.

10. Having No Specific User in Mind

You can't build things users like without understanding them. I mentioned earlier that the most successful startups seem to have begun by trying to solve a problem their founders had. Perhaps there's a rule here: perhaps you create wealth in proportion to how well you understand the problem you're solving, and the problems you understand best are your own.[4]

That's just a theory. What's not a theory is the converse: if you're trying to solve problems you don't understand, you're hosed.

And yet a surprising number of founders seem willing to assume that someone, they're not sure exactly who, will want what they're building. Do the founders want it? No, they're not the target market. Who is? Teenagers. People interested in local events (that one is a perennial tarpit). Or "business" users. What business users? Gas stations? Movie studios? Defense contractors?

You can of course build something for users other than yourself. We did. But you should realize you're stepping into dangerous territory. You're flying on instruments, in effect, so you should (a) consciously shift gears, instead of assuming you can rely on your intuitions as you ordinarily would, and (b) look at the instruments.

In this case the instruments are the users. When designing for other people you have to be empirical. You can no longer guess what will work; you have to find users and measure their responses. So if you're going to make something for teenagers or "business" users or some other group that doesn't include you, you have to be able to talk some specific ones into using what you're making. If you can't, you're on the wrong track.

11. Raising Too Little Money

Most successful startups take funding at some point. Like having more than one founder, it seems a good bet statistically. How much should you take, though?

Startup funding is measured in time. Every startup that isn't profitable (meaning nearly all of them, initially) has a certain amount of time left before the money runs out and they have to stop. This is sometimes referred to as runway, as in "How much runway do you have left?" It's a good metaphor because it reminds you that when the money runs out you're going to be airborne or dead.

Too little money means not enough to get airborne. What airborne means depends on the situation. Usually you have to advance to a visibly higher level: if all you have is an idea, a working prototype; if you have a prototype, launching; if you're launched, significant growth. It depends on investors, because until you're profitable that's who you have to convince.

So if you take money from investors, you have to take enough to get to the next step, whatever that is. [5] Fortunately you have some control over both how much you spend and what the next step is. We advise startups to set both low, initially: spend practically nothing, and make your initial goal simply to build a solid prototype. This gives you maximum flexibility.

12. Spending Too Much

It's hard to distinguish spending too much from raising too little. If you run out of money, you could say either was the cause. The only way to decide which to call it is by comparison with other startups. If you raised five million and ran out of money, you probably spent too much.

Burning through too much money is not as common as it used to be. Founders seem to have learned that lesson. Plus it keeps getting cheaper to start a startup. So as of this writing few startups spend too much. None of the ones we've funded have. (And not just because we make small investments; many have gone on to raise further rounds.)

The classic way to burn through cash is by hiring a lot of people. This bites you twice: in addition to increasing your costs, it slows you down—so money that's getting consumed faster has to last longer. Most hackers understand why that happens; Fred Brooks explained it in The Mythical Man-Month.

We have three general suggestions about hiring: (a) don't do it if you can avoid it, (b) pay people with equity rather than salary, not just to save money, but because you want the kind of people who are committed enough to prefer that, and (c) only hire people who are either going to write code or go out and get users, because those are the only things you need at first.


13. Raising Too Much Money

It's obvious how too little money could kill you, but is there such a thing as having too much?

Yes and no. The problem is not so much the money itself as what comes with it. As one VC who spoke at Y Combinator said, "Once you take several million dollars of my money, the clock is ticking." If VCs fund you, they're not going to let you just put the money in the bank and keep operating as two guys living on ramen. They want that money to go to work. [6] At the very least you'll move into proper office space and hire more people. That will change the atmosphere, and not entirely for the better. Now most of your people will be employees rather than founders. They won't be as committed; they'll need to be told what to do; they'll start to engage in office politics.

When you raise a lot of money, your company moves to the suburbs and has kids.

Perhaps more dangerously, once you take a lot of money it gets harder to change direction. Suppose your initial plan was to sell something to companies. After taking VC money you hire a sales force to do that. What happens now if you realize you should be making this for consumers instead of businesses? That's a completely different kind of selling. What happens, in practice, is that you don't realize that. The more people you have, the more you stay pointed in the same direction.

Another drawback of large investments is the time they take. The time required to raise money grows with the amount. [7]When the amount rises into the millions, investors get very cautious. VCs never quite say yes or no; they just engage you in an apparently endless conversation. Raising VC scale investments is thus a huge time sink—more work, probably, than the startup itself. And you don't want to be spending all your time talking to investors while your competitors are spending theirs building things.

We advise founders who go on to seek VC money to take the first reasonable deal they get. If you get an offer from a reputable firm at a reasonable valuation with no unusually onerous terms, just take it and get on with building the company. [8] Who cares if you could get a 30% better deal elsewhere? Economically, startups are an all-or-nothing game. Bargain-hunting among investors is a waste of time.

14. Poor Investor Management

As a founder, you have to manage your investors. You shouldn't ignore them, because they may have useful insights. But neither should you let them run the company. That's supposed to be your job. If investors had sufficient vision to run the companies they fund, why didn't they start them?

Pissing off investors by ignoring them is probably less dangerous than caving in to them. In our startup, we erred on the ignoring side. A lot of our energy got drained away in disputes with investors instead of going into the product. But this was less costly than giving in, which would probably have destroyed the company. If the founders know what they're doing, it's better to have half their attention focused on the product than the full attention of investors who don't.

How hard you have to work on managing investors usually depends on how much money you've taken. When you raise VC-scale money, the investors get a great deal of control. If they have a board majority, they're literally your bosses. In the more common case, where founders and investors are equally represented and the deciding vote is cast by neutral outside directors, all the investors have to do is convince the outside directors and they control the company.

If things go well, this shouldn't matter. So long as you seem to be advancing rapidly, most investors will leave you alone. But things don't always go smoothly in startups. Investors have made trouble even for the most successful companies. One of the most famous examples is Apple, whose board made a nearly fatal blunder in firing Steve Jobs. Apparently even Google got a lot of grief from their investors early on.

15. Sacrificing Users to (Supposed) Profit

When I said at the beginning that if you make something users want, you'll be fine, you may have noticed I didn't mention anything about having the right business model. That's not because making money is unimportant. I'm not suggesting that founders start companies with no chance of making money in the hope of unloading them before they tank. The reason we tell founders not to worry about the business model initially is that making something people want is so much harder.

I don't know why it's so hard to make something people want. It seems like it should be straightforward. But you can tell it must be hard by how few startups do it.

Because making something people want is so much harder than making money from it, you should leave business models for later, just as you'd leave some trivial but messy feature for version 2. In version 1, solve the core problem. And the core problem in a startup is how to create wealth (= how much people want something x the number who want it), not how to convert that wealth into money.

The companies that win are the ones that put users first. Google, for example. They made search work, then worried about how to make money from it. And yet some startup founders still think it's irresponsible not to focus on the business model from the beginning. They're often encouraged in this by investors whose experience comes from less malleable industries.

It is irresponsible not to think about business models. It's just ten times more irresponsible not to think about the product.

16. Not Wanting to Get Your Hands Dirty

Nearly all programmers would rather spend their time writing code and have someone else handle the messy business of extracting money from it. And not just the lazy ones. Larry and Sergey apparently felt this way too at first. After developing their new search algorithm, the first thing they tried was to get some other company to buy it.

Start a company? Yech. Most hackers would rather just have ideas. But as Larry and Sergey found, there's not much of a market for ideas. No one trusts an idea till you embody it in a product and use that to grow a user base. Then they'll pay big time.

Maybe this will change, but I doubt it will change much. There's nothing like users for convincing acquirers. It's not just that the risk is decreased. The acquirers are human, and they have a hard time paying a bunch of young guys millions of dollars just for being clever. When the idea is embodied in a company with a lot of users, they can tell themselves they're buying the users rather than the cleverness, and this is easier for them to swallow. [9]

If you're going to attract users, you'll probably have to get up from your computer and go find some. It's unpleasant work, but if you can make yourself do it you have a much greater chance of succeeding. In the first batch of startups we funded, in the summer of 2005, most of the founders spent all their time building their applications. But there was one who was away half the time talking to executives at cell phone companies, trying to arrange deals. Can you imagine anything more painful for a hacker? [10] But it paid off, because this startup seems the most successful of that group by an order of magnitude.

If you want to start a startup, you have to face the fact that you can't just hack. At least one hacker will have to spend some of the time doing business stuff.

17. Fights Between Founders

Fights between founders are surprisingly common. About 20% of the startups we've funded have had a founder leave. It happens so often that we've reversed our attitude to vesting. We still don't require it, but now we advise founders to vest so there will be an orderly way for people to quit.

A founder leaving doesn't necessarily kill a startup, though. Plenty of successful startups have had that happen. [11]Fortunately it's usually the least committed founder who leaves. If there are three founders and one who was lukewarm leaves, big deal. If you have two and one leaves, or a guy with critical technical skills leaves, that's more of a problem. But even that is survivable. Blogger got down to one person, and they bounced back.

Most of the disputes I've seen between founders could have been avoided if they'd been more careful about who they started a company with. Most disputes are not due to the situation but the people. Which means they're inevitable. And most founders who've been burned by such disputes probably had misgivings, which they suppressed, when they started the company. Don't suppress misgivings. It's much easier to fix problems before the company is started than after. So don't include your housemate in your startup because he'd feel left out otherwise. Don't start a company with someone you dislike because they have some skill you need and you worry you won't find anyone else. The people are the most important ingredient in a startup, so don't compromise there.

18. A Half-Hearted Effort

The failed startups you hear most about are the spectactular flameouts. Those are actually the elite of failures. The most common type is not the one that makes spectacular mistakes, but the one that doesn't do much of anything—the one we never even hear about, because it was some project a couple guys started on the side while working on their day jobs, but which never got anywhere and was gradually abandoned.

Statistically, if you want to avoid failure, it would seem like the most important thing is to quit your day job. Most founders of failed startups don't quit their day jobs, and most founders of successful ones do. If startup failure were a disease, the CDC would be issuing bulletins warning people to avoid day jobs.

Does that mean you should quit your day job? Not necessarily. I'm guessing here, but I'd guess that many of these would-be founders may not have the kind of determination it takes to start a company, and that in the back of their minds, they know it. The reason they don't invest more time in their startup is that they know it's a bad investment. [12]

I'd also guess there's some band of people who could have succeeded if they'd taken the leap and done it full-time, but didn't. I have no idea how wide this band is, but if the winner/borderline/hopeless progression has the sort of distribution you'd expect, the number of people who could have made it, if they'd quit their day job, is probably an order of magnitude larger than the number who do make it. [13]

If that's true, most startups that could succeed fail because the founders don't devote their whole efforts to them. That certainly accords with what I see out in the world. Most startups fail because they don't make something people want, and the reason most don't is that they don't try hard enough.

In other words, starting startups is just like everything else. The biggest mistake you can make is not to try hard enough. To the extent there's a secret to success, it's not to be in denial about that.